Call of Duty: Black Ops 6: Blood Feud

Church: Responsible for world materials and trim sheets.

Church: Responsible for world materials and trim sheets.

Church: Responsible for world materials and trim sheets.

Church: Responsible for world materials and trim sheets.

Church: Responsible for stain glass material and trim sheets.

Church: Responsible for stain glass material and trim sheets.

Church: Responsible for stain glass material and trim sheets.

Church: Responsible for stain glass material and trim sheets.

Church: Responsible for world materials, stain glass and trim sheets.

Church: Responsible for world materials, stain glass and trim sheets.

Church: Responsible for world materials and trim sheets.

Church: Responsible for world materials and trim sheets.

Church: Responsible for the tile material and the damage variant.

Church: Responsible for the tile material and the damage variant.

Restaurant: Responsible for the sign and world materials.

Restaurant: Responsible for the sign and world materials.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for the bird poop shader.

Market: Responsible for the bird poop shader.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for the ornate tile material.

Market: Responsible for the ornate tile material.

Market: Responsible for the floor tile material.

Market: Responsible for the floor tile material.

Market: Responsible for world material, props and scans.

Market: Responsible for world material, props and scans.

Market: Responsible for world material and trim sheets.

Market: Responsible for world material and trim sheets.

Here is a collection of screenshots that showcase the work I have done on the Blood Feud level for Black Ops 6.

As a Material Artist, my responsibilities were to support the level artist with creating world materials and trim sheets. I was also responsible with creating signages (with support from the Concept Team) for the level and modeling assets that were needed by the level artists. Cleaning up photogrammetry and assisting in scanning was also done during the production.

Super thanks to High Moon Studios and my amazing team to work on this amazing project.

Special thanks to the team:

Art Director: Ivan Power
Environment Art Director: Ivan Kaplow
Lead Environment Artist: Dan Kit
Expert Environment Artist: Yves Couturier, RJ Biglang-awa

Not for download or distribution without prior written approval from Activision.